This page contains a list of Units in Iron Marines and Iron Marines Invasion.
Iron Marines Units[]
Army (30 etherwatts)[]
Ranger | Sniper | Engineer |
---|---|---|
Light armor, fast rate of fire, medium damage, medium range. | No armor, slow rate of fire, high damage, long range | Heavy armor, medium rate of fire, medium damage, medium range, plasma ray against structures. |
Empyreans (60 etherwatts)[]
Guardian | Diplomat | Channeller |
---|---|---|
Melee units (only attacks ground enemies), high damage, fast movement speed. | Casts shields around allies, shoots stun orbs, slow movement speed. | Channels a psychic ray that ramps up damage over time, low HP, extremely fast movement speed. |
Mechas (90 etherwatts)[]
Flamewalker | Shellstorm | Brawler |
---|---|---|
Medium armor, medium damage, AoE attacks, sets enemies and ground on fire. | Medium armor, medium damage, AoE attacks, deals 5x damage to aerial enemies. | Very high armor, high damage, only attacks ground enemies. |
Ga'r Warhall Units[]
Yga'r Icethrower | Fenga'r Warrior |
---|---|
Shoots spikes of ice that stun enemies. | Hardy melee units that swipe at enemies with their maces. |
Iron Marines Invasion Units[]
Mechas (90 etherwatts)[]
Gale | Sentinel | Mauler |
---|---|---|
Aerial mecha with powerful anti-vehicle cannons. | Long range vehicle with a large railgun that deals armor piercing area damage. | Heavily armored vehicle with a massive hammer, which excels at taking down structures. |
Frognauts (80 etherwatts)[]
Bomberfrog | Bubblewog | Stormtoad |
---|---|---|
Deals explosive area damage to enemies. Its attack is very effective against structures. | Defensive Frognaut troops, which fire protective bubbles that shield allies or knock back enemies. | Frogs with heavy energy rifles and heavy armor, which excel in the frontline. |
Fellhood (65 etherwatts)[]
Gargoyle | Knight | Sorceress |
---|---|---|
Aerial Fell evolution that uses a living weapon to attack its enemies with a liquid that leaves corrosive pools. | Its hard plates can withstand most attacks while shredding enemies with its claws. | This Fell can channel Etherium energy into a constant beam that increases damage after a few seconds. |
Ascendii (60 etherwatts)[]
Scytheer | Nanitaar | Dignatarii |
---|---|---|
The combination of their blades and speed can easily cut an opening on the battlefield. | Powerful healer that will restore the health of all nearby allies. | Its long range weapon can stun any target while packing a punch. |
Cathros ( 70 etherwatts)[]
Sphynx-o | Bengalat | Korathros |
---|---|---|
Long range vehicles with rockets that deal damage in a small area. Can also launch anti-structure grenades. | Ranged unit with armor piercing and stealth skills.
Ranged unit with armor piercing and stealth skills. |
Melee unit that heals itself every time it deals damage. |
Scounderels (40 etherwatts)[]
Jackshooter | Instigator | Jetpack rebel |
---|---|---|
Weak yet numerous squad that storm their enemies with their shotguns and respawn quickly. | Armored unit with the power to increase the damage of all allies around it with an inspiring battlecry. | Aerial unit carrying a grenade launcher that severely damages ground vehicles. |
Daikaijjus (100 etherwatts)[]
Scorchwing | Monarch | Frostbite |
---|---|---|
A high-speed ship surrounded by plasma that burns everything in its path. | A heavily armored bipedal vehicle that uses Etherium energy to attack its enemies. | Flying vehicle with a devastating attack that slows or freezes enemies. |
Commandos (30 etherwatts)[]
Specialists | Apocrita | Ranger |
---|---|---|
Troops equipped with long range energy rifles, which can pierce any type of armor. | Special forces with missile launchers, capable of taking down aerial enemies at long range. | Soldiers armed with semi automatic rifles and medium armor. |