Iron Marines Wikia
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Description[]

Hero powergirl 0001

Kara is a hero that excels at shooting down airborne enemies. She was a brilliant mining Engineer on Sagan-1´s colony when it was invaded by the Fell, so she used her knowledge and skills to customize her suit with missile cannons to fight back. She can spin around to attack nearby foes and send her hand made missiles to attack over barriers to make those creatures meet their end.

Her work with heavy ordnance has improved her attack range, and she will jump back to battle, even after being defeated, faster than most heroes.

With their powers and your cunning leadership, the alien scum won’t stand a chance against us!

Kara is the second free hero in the game. She is a long range glass cannon, possessing an area attack. Her first ability unloads a cluster of bombs around her. It increases in damage and gains two special abilities when it is leveled up.

Strategy[]

Kara Gyro-Barrage

Gyro-Barrage

Kara is a female hero that can target both air and ground enemies.

She has two specials attack which can be upgraded as she gains more and more experience and upgrade points.

The first ability is Gyro Barrage, which deals area damage to all enemies around Kara. If used at the right moment, it can cause massive damage to all enemies around her, ignoring armor.

The second ability is Jury-Rigged Missiles, which significantly increases Kara's attack range and attack speed for a short duration. This ability allows her to deal good damage to enemies or structures far away.

Abilities Icon Upgrade 1 Upgrade 2 Cooldown
Gyro-Barrage: Spins in place while firing rockets, damaging all enemies near her
Hero power icon 0004
Thermobaric Load: Gyro-Barrage's rockets set ground and enemies on fire Delayed Bomblets: Kara releases additional bombs as she spins Regular
Jury-Rigged Missiles: Powerful long range handmade missiles
Hero power icon 0003
Bunker Buster: Structures receive additional damage from Jury Rigged Missiles ARH Missiles: Jury-Rigged Missiles attack over barriers Regular
Physical Fitness: Kara's constant work with heavy ordnance has improved her heath and her arm wrestling skills
Hero 3rd power icon0001
Absorb Recoil: Increases Kara's normal attack range Will to Live: Reduces her respawn time by 30% Passive


Quotes[]

  • (shy cough) You know I'm ready, right? (hero choose screen)
  • Rock and roll! (when deployed)
  • Move it or lose it.
  • Get away from me you #&@%?$ ! (when activating Gyro-Barrage)
  • You point, we shoot.
  • You know what, I #&@%?$ ! (when activating Gyro-Barrage)
  • Orders? (icon tapped)
  • Contact!!! (when activating Jury-Rigged Missile)
  • Patch me up!! (Upon death)
  • The clock's ticking Commander! (deciding where to deploy her)
  • Stop that! (annoyed)
  • Music? Heavy metal! (annoyed)

Trivia[]

  • The "Get away from me you #&@%?$ !" quote is a reference to Ripley's "Get away from her, you bitch" quote from Cameron.'s 1986 flick, Aliens.
  • According to Nexus's quote, Kara's sister is killed, probably by The Fell in the invasion of Sagan-1.
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