Kara

Description
''Kara is a hero that excels at shooting down airborne enemies. She was a brilliant mining Engineer on Sagan-1´s colony when it was invaded by the Fell, so she used her knowledge and skills to customize her suit with missile cannons to fight back. She can spin around to attack nearby foes and send her hand made missiles to attack over barriers to make those creatures meet their end.''

Her work with heavy ordnance has improved her attack range, and she will jump back to battle, even after being defeated, faster than most heroes.

With their powers and your cunning leadership, the alien scum won’t stand a chance against us!

Kara is the second free hero in the game. She is a long range glass cannon, possessing an area attack. Her first ability unloads a cluster of bombs around her. It increases in damage and gains two special abilities when it is leveled up.

Strategy
Kara is a female hero that can target both air and ground enemies.

She has two specials attack which can be upgraded as she gains more and more experience and upgrade points.

The first ability is Gyro Barrage, which deals area damage to all enemies around Kara. If used at the right moment, it can cause massive damage to all enemies around her, ignoring armor.

The second ability is Jury-Rigged Missiles, which significantly increases Kara's attack range and attack speed for a short duration. This ability allows her to deal good damage to enemies or structures far away.

Quotes

 * (shy cough) You know I'm ready, right? (hero choose screen)


 * Rock and roll! (when deployed)
 * Move it or lose it.
 * Get away from me you #&@%?$ ! (when activating Gyro-Barrage)
 * You point, we shoot.
 * You know what, I #&@%?$ ! (when activating Gyro-Barrage)
 * Orders? (icon tapped)
 * Contact!!! (when activating Jury-Rigged Missile)
 * Patch me up!! (Upon death)
 * The clock's ticking Commander! (deciding where to deploy her)
 * Stop that! (annoyed)
 * Music? Heavy metal! (annoyed)