Surge Protector

Surge protectors are huge, powerful and mean. They engage launching strong plasma grenades and projecting strong shields over nearby Jackbots and themselves. Strike it true, and strike it hard.

Surge Protectors are massive robotic enemies that can clear entire squadrons alone. Their shield cast ability is a much stronger version of a Diplomat's shield. Special: x2.5 Damage against Structures. Cast Shield (Health 1000, Cooldown 7 seconds, Duration 5 seconds, Max Units 4). Doesn't approach after having attacked its target.

Strategy

 * Instant kills are strongly recommended against these enemies, as most other attacks will do a little more than a scratch to them. Snipers with the tech "APD5 Bullets" and "Lethal Weapons" will wreak havoc upon them, given that they are kept at a safe distance.
 * Channelers are another fantastic option. With the "Gravitational Singularity" tech they have a solid instant kill chance.
 * Brawlers can go toe to toe with Surge Protectors and stall while other units withdraw damage.
 * Diplomats can shield allied units from their plasma grenade attack.

Trivia

 * A surge protector is a device commonly found in many electrical appliances. It prevents spikes in electricity from frying something, and diverts the flow of excess electricity elsewhere.