Ambassadress

The Ambassadress is an Empyrean official sent to sign a peace treaty with the Federation. However, the Ambassadress' crashed due to the meteor storm on Sagan-1. This prompted the Federation to send a ship to extract her before the Fell could kill her.

The Ambassadress is functionally the same as a diplomat. She possesses the ability to casts shields around herself and allies, and has a slow walk speed. Her shields are purple colored instead of blue colored like diplomats' shields. She cannot be upgraded, or interacted with outside of moving her, and is a level-specific character.

The Ambassadress has long gray hair wrapped in a bun, and wears a long green robe draped with purple at the hips. She seems to have a green gem on her forehead.

Strategy

 * The Ambassadress must be protected at all costs, as she is the main objective of the level "Diplomatic Affair". If she dies, the mission is failed and the player must restart.
 * While the Ambassadress has a fairly high health, she walks slow relative to other units. This means she is an easy target for ranged Fell enemies. Try to put your hero and tanky units in front of her to sponge up the damage.
 * Only the Ambassadress is required to reach the blue circle. Once there, the level is completed and the remaining units rush aboard the extraction shuttle.
 * The refinery in this level can be destroyed without causing a defeat. However, it is best to keep it alive for as long as possible, otherwise the Fell will capture it and the Ambassadress will have to walk through a danger zone.
 * In this level, powerful Guardians are introduced, costing 60 etherwatts. They are the first Empyrean unit class. However, the player cannot recruit more without an etherium boost, as they cost 60 etherwatts while the refinery can hold a maximum of 50 without techs.