Tentacle

Description
Tentacle Monsters are spawned in the Ascendaar level "Ghost In The Shell". They only appear through the green waste, and depending on where the player's units are in the level.

Their attacks are shot from the tips of their tails, and deal area damage that slowly damages allies and enemies over time. They are not a serious threat and can be handled if units are moved carefully.

Large numbers of Tentacle Monsters will spawn at the final leg of the level when freeing the Ascendii and when crossing the final two bridges.

After freeing the Ascendii, multiple tentacles will spawn during the cutscene, but the Ascendii annihilates them with its powers before they are able to attack.

Special: Attacks allies and enemies. Emerges from the water and submerges if it has taken enough damage. Attacks leave a green goo that slows by 25 for 5 seconds.

Strategy

 * Tentacle monsters can be handled by nearly every unit. Shellstorms will deal massive damage to them because they are counted as aerial units by the game.
 * Brawlers are less effective because they cannot hit tentacle monsters directly. Their drones will not deal sufficient damage either.
 * Snipers will be killed easily if they are struck with an attack from the monster. However, they do outrange them, so carefully positioned snipers will function fine.
 * Rangers have enough DPS to take them out.
 * They are hostile towards Peripheroids as well and will attack them. This means a patient player can let them and the Peripheroids kill each other at no risk to their own troops.