Fenga'r Warrior

''Brave Ga'r that have built the Ice Wall centuries ago. Their heavy maces have defended the southern Borealis from the neverending Fenrir onslaughts since. They rarely venture beyond their frozen fortress due to the tales of colossal beasts as tall as the wall itself.''


 * Melee combat
 * Patrols around the Warhall
 * Recruited in the Ga'r Warhall

*It's like a Yeti had a baby with a Teddy Bear*

Fenga'r Warriors can be recruited from the Ga'r Warhall for etherwatts. They are unlocked in the fourth stage of Borealis, 33 Seconds. The first warrior costs 60 etherwatts, the second costs 120 etherwatts, and the third costs 180 etherwatts. The second and third are accessible through the Scalable Systems tech upgrade.

Fenga'r Warriors are hardy melee units that attack enemies with a giant mace that resembles a rattle. They have medium speed, and wander around the Warhall when they aren't in combat. Similar to Yga'r Icethrowers, they should only be recruited if the player has a surplus amount of etherwatts, as they are generally not worth recruiting due to their expensive cost and small payoff.

Strategy

 * Fenga'r Warriors are hardy, and can tank damage for fragile units. They also deal high damage with their maces, so they are able to stall Raad and Fenrir extensively. Fenga'r patrol around the Warhall in a specific radius, and they will approach any enemy in their aggro-range to attack them.
 * They are particularly good against pyron guards, since pryon guards cannot retreat and will usually come close to attack Warhalls. Furthermore, pyron guards are fragile, and the Fenga'r will usually walk away before they explode and deal damage.
 * The biggest weakness of Fenga'r Warriors is that they cannot be manually controlled. The player must rely on them to attack enemies in range, which is slightly RNG based. Therefore, it is recommended that the player only recruit them near areas where enemies are present, and not far away from the fight.